Book Shelf
27 books
The C Programming Language 2e
Computer Systems: A Programmer’s Perspective 3e
The Rust Book
Linear Algebra and Its Applications
What Every Programmer Should Know About Memory
Vector Calculus, Linear Algebra, and Differential Forms
The Art Of Probability: For Scientists and Engineers
Solving Mathematical Problems - A Personal Perspective
Information Theory, Inference and Learning Algorithms
Guide to Competitive Programming: Learning and Improving Algorithms Through Contests
Competitive Programmer’s Handbook
Feature Engineering and Selection
Naked Statistics
OpenIntro Statistics
Inference Engineering
Mathematics for Machine Learning
Six Easy Pieces
Introduction to Probability
An Introduction To Statistical Learning With Applications In R
Theoretical Neuroscience
Principles of neural science
Neuroscience
Neuronal Dynamics
How to solve it
Deep Learning
Basic mathematics